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New Measures for Anti-Game Addiction

 
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PostPosted: Sun 11:01, 27 Mar 2011    Post subject: New Measures for Anti-Game Addiction

Kim Choe Jin from NCsoft expressed in a committee meeting that the issue of game addiction prevention couldn't be ignored and effective special measures were currently under discussion. On the same day,[link widoczny dla zalogowanych], the Ministry of Culture,[link widoczny dla zalogowanych], Sports and Tourism of the Republic of Korea also brought forth a scheme to increase budgets on anti-game addiction. It seems that NCsoft and the said Ministry share the same opinion on this aspect,[link widoczny dla zalogowanych], but their specific measures are a bit different. One of the measures to be taken by the Ministry to prevent the online game addiction is "extend the Fatigue System", while the proposed prevention measures of NCsoft are more than that. According to the [link widoczny dla zalogowanych] report,[link widoczny dla zalogowanych], NCsoft's new anti-addiction system will be composed of a Relax system targeting at adult gamers and a Cool Time system targeting at teenagers. The new anti-addiction system will be applied in all games operated by NCsoft because the previous Fatigue System didn't achieve expected prevention effects. The action of NCsoft this time has aroused great attention in Korean gaming industry. Since the leading titles like Lineage,[link widoczny dla zalogowanych], Lineage II and Aion under the operations of NCsoft all adopt the aion power leveling business model of monthly subscription combined with limited-time subscription, the implementation of the new system needs to be carefully considered.

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